[Survival Version] Survive and Explore a reasonably sized custom map with tough enemy spawners and weapons to collect and loot from crates. Lots of crates. This is an attempt at creating a survival experience using enemy spawners and scene zones. The map contains spawners enemies that are stronger than the default ones with custom configs. Ford EarlyExits have more health, move faster, but can be stunned for much longer. OmniProjectors fire in much longer bursts. Both Ford and VRJunkie are scaled similarly to the EarlyExits.
>All of the shipping containers in the map have been made physics objects. They have realistic weights, can be climbed, have hinged doors and destructable locks. >Scene zones have been greatly simplified as well as a complete overhaul to most of the enemy spawners to avoid some strange enemy spawning issues and generally improve the number of enemies that you encounter. >Other small changes and improvements to colliders and bullet penetration. >Some more crates.
Comments ( 2 )
4 days ago
no beetroots, 2 thumbs down!
1 week ago
Creative map! Love it! The only issue I have is that it takes way too much to break crates, which can make it a bit tedious. Other than that, it's really interesting to explore this map, especially that almost everything I was thinking was interactable was, except for the spare pipe or two! I wasn't expecting to be able to break the vent open and explore, but boy was I surprised!