STRAFE SCRAPPER WITH POLISHED GOLD WEAPONRY
WARNING, PLEASE DELETE THE VIRTUAL OBJECTS FOLDER FOR STRAFE GUNS BEFORE DOWNLOADING. This character is about aggressive fast paced playstyles, one where hiding does not work. Do not play this like normal take and hold. If you're struggling do not be afraid to turn up your hp and read the tips at the bottom! HEY YOU, YOU EVER WANTED TO PLAY FAST AND AGGRESSIVE LIKE ITS 1998 IN TAKE AND HOLD? HAVE YOU EVER WANTED TO SLAUGHTER THINGS OVER AND OVER AGAIN IN THE NEVER ENDING BATTLE. CONSTANTLY WATCHING AS YOUR ENTRAILS PAINT THE WALLS RED AFTER A GLORIOUS LAST STAND? STRAFE SCRAPPER IS A GIANT BLEEDING LOVE LETTER TO THE INDIE GAME STRAFE. IT'S LOVINGLY CRAFTED BY GUNLOVERS IN AN ATTEMPT TO ANALOGIZE THE GAME INTO TAKE AND HOLD. FEATURING 4 ZONES AND A BOSS FIGHT THAT WILL LEAVE MOST KILLERS HANGING OUT TO DRY. NOW WITH DISPOSABLE WEAPONRY THAT REALLY PACK A PUNCH! NOT TO MENTION IT WILL ENCOURAGE AGGRESSIVE PLAYING BY MAKING ENEMIES DROP WEAPONRY TO USE AND KEYCARDS THAT GIVE HEALTH! THIS MOD ALSO INCLUDES THE MODIFIED PRIMARIES AND THEY ARE UNIQUELY DIFFERENT. BE ON THE LOOK OUT FOR THEM IN THE TAKE AND HOLD SHOPS! To install please unzip the strafeh3vr folder and take out the deli mod, then put that mod in the deli/mod folder. Not entirely sure mod installer will work with it so keep in mind. *TIPS HERE:* Never stop moving. All the enemies are almost all visually distinct from each other, learn them and you'll know what to do in any situation. Pickup guns are disposable, don't be afraid to use them up! Your wrench is your lifeline, keep it close as it does insanely good damage. If you feel like a situation is too overwhelming, take a minute and breathe and figure out why it was the case. You might learn something. Enemies cannot pick up other enemy weapons. Some enemies are more resilient to certain damage types. Experiment to figure out if that tough guy might be weak to something. Prioritize enemies. Learn what enemies are the most dangerous if left alive. Green keycards heal less than red. Sometimes your primary isn't the best tool for a crowd, consider explosive weaponry like the rocket launcher to deal with your enemies You cannot take self damage from explosives. You also rocket jump. If you have the room to duck, dodge and weave around enemies. Do so, you'll become a much harder target to track and hit. Your enemies aren't perfect shots. Practice, practice, practice, learn how each gun works. Reiterating: Don't feel bad about needing more health, play on higher HPs if you need more time to practice being swarmed by enemies *TIPS END* All models, enemy baseline, sounds, and general behavior of the gamemode belong to Pixel Titans (Thom Glunt) and (Stephen Ramey) And all who helped on the inital game. Please show support to them.
GOLD 8: PLEASE DELETE THE CachedCompatibleMags.Json located in the TNH_tweaker folder before loading into the game, else you will get battlemag (Now incompatible) with railgun. More balances to weapons and enemies. Waves in hold 2 are sooner and points were tweaked again. Gold 7: Nerfs: Railgun damage Nailgun damage Needler damage Flak Damage Railgun can no longer accept battle mags. Quad stack mag got changed to 10 round. Buffs: Security sosigs got more hp Bricks are even slower. Plasmagun got faster more damaging projectiles. Slaughterfaust got increased chamber velocity More enemies later holds. As always feel free to give feedback on discord.