Promeatheus is a sci-fi themed Take and Hold map. It is an indoor map that features a mix of short and long hallways, small and medium sized holds/supply points, and shiny floors. Performance: I recommend turning off HDR and Bloom. I tuned the lighting to look good with HDR off. Also the map still looks good even on the Low setting. Story(?): Why is the Weinerland-Umami Corporation guarding this abandoned science vessel? Your mission is to investigate the Promeatheus and recover any valuable information you can. Installation instructions (for any WurstMod+Deli maps): 1) Install BepInEx https://bepinex.github.io/bepinexdocs/master/articles/userguide/installation/index.html 2) Install Deli (0.2.5 or later) https://github.com/Deli-Counter/Deli/wiki/Installation 3) Install WurstMod (2.0.1 or later) https://github.com/Nolenz/WurstMod/wiki/Installing-WurstMod 4) If you are updating, delete any old Promeatheus.zip files. 5) Unzip the Promeatheus.zip file and copy the Promeatheus.deli file into the /SteamLibrary/steamapps/common/H3VR/mods folder.
188.8.131.52: - Fixed issues with Regenerative encryptions - Fixed lightmaps on chairs 184.108.40.206: Improved performance, a lot! - Simplified map geometry, using fewer wall/floor/ceiling objects. - Reflection probe culling - Improved light probes (finally) - More collider improvements New room: - Locker Room: an empty little room if you need to take a break during the game (thanks Jessica for the idea) 220.127.116.11: Improved physics performance - Recreated every collider in the map for better performance Better reflections - Improved reflection probe placement for more accurate reflections - Turned off reflections for non-shiny objects - Turned off blended reflection probes Reduced lighting in some areas Fixed bugs - Fixed defenders facing the wrong way - Fixed 'turret' placement helping sosigs navigate to the hold 18.104.22.168 Improved performance! - Improved occulsion culling - Reworked one long hallway, removed outside objects and some windows. This allow me to reduce view distance to 60m. New Supply Point - Area between Power Core and Bridge is now a Supply Point. It was an empty area before. New Sounds - Environmental sounds for a couple key objects. Keeping it simple for performance/noise reasons. New animations - Two things spin. Big deal, but it works.
Comments ( 2 )
1 day ago
Oh hell yeah, 1.4.1, time for a quick wank between shooting hotdogs.
6 days ago
Woah bud dont get all antsy cause i don't have a timmies filled jaw line, maybe if you got rid of the hockey helmet haircut youd pull some shordies on your cock, or better yet maybe emma might call your 2-4 wasted ass if she ever stop fucking with that raptor player or habs lover shes givin er Hoser